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Christian Squadrito
Gameplay Designer Level Designer
Fleshrails
Team Project
Gameplay trailer filmed and edited by Carson Lakefish
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Chaotic, train-driving, first-person shooter
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Performed the roles of Producer and Level Designer
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Developed over an 11-week period using the Unity Game Engine, Autodesk Maya, Adobe Photoshop, and Blender
Process


Attributions:
Contributions made by these colleagues:
Carson Lakefish - Gameplay Designer, Gameplay Programmer, Systems Programmer
Joseph Masaki - Technical Artist, Systems Programmer, Gameplay Programmer, SFX
Brannon Ryan - 3D Artist, Environment Artist, Character Artist
Alex Stamm - Texture Artist, 3D Artist
Ty Underwood - Course Instructor
Itch.io Link:
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