Christian Squadrito
Gameplay Designer Level Designer
Venator Inmortuae

Venator Inmortuae is a 2D, top down shooter where you play as an angry skeleton rebelling against it's necromancer overlord. Developed in a four person team over a period of five weeks for the 2020 AMES showcase competition, placing second overall. My contributions were Gameplay Design and Gameplay Programming, tools used in development included Unity and Photoshop.
Attributions:
Jared Novy - Scrum Master, Event Trigger Programmer, Level Designer, Lighting Engineer
Aiden Neuman - Voice Actor, Producer, Enemy Programmer, SFX Programmer
Brian McFarland - Character Artist, Animator
This project made use of the following resources:
Disposable Droid BB, made by Blambot Comics Fonts
Music sourced from freemusicarchive.org
Mouse Click sound from opengameart.org
Astar algorithm from arongranburg.com/astar