Christian Squadrito
Gameplay Designer Level Designer
Venator Inmortuae

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Venator Inmortuae is a 2D, top down shooter where you play as an angry skeleton rebelling against it's necromancer overlord. Developed in a four person team over a period of five weeks for the 2020 AMES showcase competition, placing second overall. My contributions were Gameplay Design and Gameplay Programming, tools used in development included Unity and Photoshop.
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Attributions:
Jared Novy - Scrum Master, Event Trigger Programmer, Level Designer, Lighting Engineer
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Aiden Neuman - Voice Actor, Producer, Enemy Programmer, SFX Programmer
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Brian McFarland - Character Artist, Animator
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This project made use of the following resources:
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Disposable Droid BB, made by Blambot Comics Fonts​
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Music sourced from freemusicarchive.org
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Mouse Click sound from opengameart.org
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Astar algorithm from arongranburg.com/astar​​